DO_LABEL(Default)
DO_LABEL(GpuBuffer)
DO_LABEL(SurfaceView)
DO_LABEL(Texture)
DO_LABEL(TextureCache)
DO_LABEL(Shader)
DO_LABEL(Material)
DO_LABEL(Log)
DO_LABEL(ImmediateGeometry)
DO_LABEL(Geometry)
DO_LABEL(BatchedGeometry)
DO_LABEL(DynamicGeometry)
DO_LABEL(VertexData)
DO_LABEL(Component)
DO_LABEL(Mesh)
DO_LABEL(Model)
DO_LABEL(Light)
DO_LABEL(Script)
DO_LABEL(Scene)
DO_LABEL(Wnd)
DO_LABEL(Voxel)
DO_LABEL(Font)
DO_LABEL(Effect)
DO_LABEL(Frustum)
DO_LABEL(Entity)
DO_LABEL(RendererPass)
DO_LABEL(Renderer)
DO_LABEL(RenderState)
DO_LABEL(RenderUnit)
DO_LABEL(Instance)
DO_LABEL(Controller)
DO_LABEL(Engine)
DO_LABEL(Factory)
DO_LABEL(NewDelete)
DO_LABEL(Profiler)
DO_LABEL(MemoryProfiler)
DO_LABEL(MemoryProfilerString)
DO_LABEL(Serialization)
DO_LABEL(File)
DO_LABEL(TypeTree)
DO_LABEL(Thread)
DO_LABEL(Manager)
DO_LABEL(GfxDevice)
DO_LABEL(GfxThread)

DO_TEMP_LABEL(TempAlloc)
DO_TEMP_LABEL(TempJobAlloc)
DO_TEMP_LABEL(TempOverflow)
